Nov 13 🎮 Playtests, Prototypes, and Permission Games New podcast time! Let's discuss playtesting your game, prototype to production, and "permission games". Nov 13, 2024 2 min read
Oct 23 ⚾️ 9 things I learned pitching my game to publishers Let's pull back the curtain on indie game publishers and what it's like to pitch your game. Oct 23, 2024 9 min read
Oct 02 🥓 Godot and YouTube with Sean McKenzie (Bacon and Games) Join me and Sean McKenzie (ex-Armor Games) as we discuss Godot, YouTube, and games publishing. Oct 2, 2024 1 min read
Sep 18 📢 How to find content creators to play your game Get your game in front of more people with these 4 steps. Marketing, everybody! Sep 18, 2024 10 min read
Sep 04 🔥 Steam Game Promo Art - Photography and Fire This is the story of the new Steam promo art for Pixel Washer. Pigs, toys, models, and CLEANSING FIRE await! Sep 4, 2024 17 min read
Aug 21 🛠️ Steam overview for game devs Steam is amazing! It's also overwhelming, so let's take a quick tour. Aug 21, 2024 5 min read
Aug 07 🐷 Pixel Washer: Devlog 2 Here's some real-world game dev! Let's look at all the new goodies in Pixel Washer. Aug 7, 2024 3 min read
Jul 24 🚫 STOP describing your game using other games Here are 3 reasons to describe your game itself instead of saying, "It's like X meets Y" Jul 24, 2024 7 min read
Jun 26 💰 Making games that pay the bills: 6 steps to profitability A process that helps come up with hooky concepts and estimate how successful they could be on Steam. Jun 26, 2024 9 min read