⚾️ 9 things I learned pitching my game to publishers
Let's pull back the curtain on indie game publishers and what it's like to pitch your game.
🥓 Godot and YouTube with Sean McKenzie (Bacon and Games)
Join me and Sean McKenzie (ex-Armor Games) as we discuss Godot, YouTube, and games publishing.
📢 How to find content creators to play your game
Get your game in front of more people with these 4 steps. Marketing, everybody!
🔥 Steam Game Promo Art - Photography and Fire
This is the story of the new Steam promo art for Pixel Washer. Pigs, toys, models, and CLEANSING FIRE await!
🛠️ Steam overview for game devs
Steam is amazing! It's also overwhelming, so let's take a quick tour.
🐷 Pixel Washer: Devlog 2
Here's some real-world game dev! Let's look at all the new goodies in Pixel Washer.
🚫 STOP describing your game using other games
Here are 3 reasons to describe your game itself instead of saying, "It's like X meets Y"
💰 Making games that pay the bills: 6 steps to profitability
A process that helps come up with hooky concepts and estimate how successful they could be on Steam.
🏔 Climbing content mountain
Tips & advice for climbing content mountain, that gigantic, intimidating middle part of finishing a game.