Scratch your itch with ChuyPlays
What drives you to make video games? Let's talk it out with ChuyPlays!
Making Airships: Conquer the Skies with David Stark
A fascinating 9-year development journey with Airships: Conquer the Skies developer David Stark.
🧹 My next game is called Witchmore
Witchmore will be a dark, gothic, hand-drawn magical adventure in the woods. Let's talk it out!
Making your first game with ChuyPlays
Your first game is probably your toughest! How do beginners handle the trials & tribulations of game development?
Making Midautumn with Sherveen Uduwana
A behind-the-scenes chat with Sherveen Uduwana, developer of upcoming indie game Midautumn.
Announcing Making Big Indie Games
Announcing Making Big Indie Games, a luxurious tutorial package propels your big game projects forward.
From Quake mods to game director with Jon Hackett (part 2)
IN PART 2 WE FLIP TABLES! Just kidding it's more game development chat with 2 Hackett brothers. Dead Space!
From Quake mods to game director with Jon Hackett
A brotherly chat with veteran AAA game developer and 3D artist Jonathan Hackett (Dead Space, Pistol Whip).
How limitations set you free
Limitations breed creativity! Let's discuss how to apply limits to your work to unleash its potential.
5 ways to take your creative side seriously right now
Are you a creative person? You should nurture it! Here are 5 impactful ways to empower your creativity.