Latest

Jan
18
Game launch success: treat your release like hosting a holiday feast

Game launch success: treat your release like hosting a holiday feast

Launching your game is like having a holiday feast. It is! Multiple folks have said, Matt this analogy actually works.
9 min read
Jan
03
Witchmore direction discussion: let's go to (bullet) hell

Witchmore direction discussion: let's go to (bullet) hell

What kind of game should I make? I'm considering pivoting Witchmore from a dungeon roguelike to a combat/arena game!
11 min read
Dec
14
How to feel GOOD about your unfinished games

How to feel GOOD about your unfinished games

Ever feel bummed out about not finishing a game project? Don't be! Read, listen to and/or watch this instead.
7 min read
Nov
23
The appeal of making an auto shoot 'em up game like Vampire Survivors

The appeal of making an auto shoot 'em up game like Vampire Survivors

It's hard to ignore Vampire Survivors! What a simple and fun concept. Are you making a game like this? Should I??
8 min read
Nov
03
How to handle the DEATH of a platform? Steam? Twitter??

How to handle the death of a platform (for example: Twitter)

5 helpful ways to handle a platform becoming unstable. Don't panic!
7 min read
Oct
12
Scratch your itch with ChuyPlays

Scratch your itch with ChuyPlays

What drives you to make video games? Let's talk it out with ChuyPlays!
1 min read
Sep
20
Making Airships: Conquer the Skies with David Stark

Making Airships: Conquer the Skies with David Stark

A fascinating 9-year development journey with Airships: Conquer the Skies developer David Stark.
1 min read
Sep
06
🧹 My next game is called Witchmore

🧹 My next game is called Witchmore

Witchmore will be a dark, gothic, hand-drawn magical adventure in the woods. Let's talk it out!
5 min read
Aug
30
Making your first game with ChuyPlays

Making your first game with ChuyPlays

Your first game is probably your toughest! How do beginners handle the trials & tribulations of game development?
1 min read
Aug
16
Making Midautumn with Sherveen Uduwana

Making Midautumn with Sherveen Uduwana

A behind-the-scenes chat with Sherveen Uduwana, developer of upcoming indie game Midautumn.
1 min read